Quantitative & systems-oriented engineer working at the intersection of econometrics, algorithms, and high-performance software.
- Quantitative modeling & econometrics (regression, threshold models, statistical inference)
- Algorithm design & optimization under constraints
- High-performance systems programming (C/C++, concurrency, Linux)
- Data engineering & backend systems
Threshold Regression Model (Econometrics) Panel threshold analysis of housing price effects on consumption in Spain. Focus on regime-dependent relationships and nonlinear effects in macroeconomic data.
Ford-Johnson Sorting Algorithm (C++) Implementation of Merge-Insertion sort with emphasis on comparison minimization and algorithmic efficiency.
Push_swap (C) Sorting under strict operation constraints; optimized move sequences and stack manipulation strategies.
Minishell (C) Unix-like shell with parsing, process execution, piping, and signal handling.
Philosophers (C) Concurrency simulation using threads, mutexes, and deadlock avoidance strategies.
Cub3D Raycasting engine with texture mapping and real-time rendering pipeline.
Ft_transcendence Real-time multiplayer poker platform with backend + frontend integration.
Python · R · C · C++ · Julia · PostgreSQL · Docker · Linux · Bash · Next.js
