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Ignore Windows export files in Godot.ignore#4865

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fancifulcrow wants to merge 1 commit into
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fancifulcrow:ignore-godot-exports
Open

Ignore Windows export files in Godot.ignore#4865
fancifulcrow wants to merge 1 commit into
github:mainfrom
fancifulcrow:ignore-godot-exports

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Link to the application or project's homepage

https://godotengine.org/

Reasons for making this change

In Godot, you can export your project into binary executables. On Windows, you can export your project as an .exe file alongside a .pck file. These are compiled binary outputs that can be recreated from the project source files, so they do not belong in version control.

Links to documentation supporting these rule changes

https://docs.godotengine.org/en/stable/tutorials/export/exporting_for_windows.html

Merge and Approval Steps

@fancifulcrow fancifulcrow requested a review from a team as a code owner June 1, 2026 17:24
@fancifulcrow fancifulcrow changed the title Ignore Windows export files Ignore Windows export files in Godot Jun 1, 2026
@fancifulcrow fancifulcrow changed the title Ignore Windows export files in Godot Ignore Windows export files in Godot.ignore Jun 1, 2026
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