###################### StoryKeeper ######################
Welcome to this Story Keeper demo
Story keeper is a game created as an End of year project for the IDE Master at ENJMIN/Gobelins between January 2017 and May 2017. Its production lasted for a month & 1/2 between April and May 2017.
Disclaimer:
The project has been developed with Unity3D vers 5.5.0f3
Concept:
Story Keeper is a 3D mobile Narrative adventure game,
where the player will follow the adventures of William,
a young man living in the 2020s. As William begins a new
job at the General Archives, he will discover that magic
and technology are being used by a Secret Society to
capture knowledge and power coming from the greatest
literary works of our time. William will embark upon an
adventure inside the stories of these literary works to
save the knowledge and freedom of Mankind, as well as
answering questions about his grand-father's disapearance.
The player will be able to discover multiple literary works
throughout the game: The Odyssey, The Cid, Thousand Leagues
Under the Sea, and many more. As he progresses through these
stories, the main plot will evolve, and the adventures of
William will take all their meaning.
As well as providing a fun narrative experience, Story Keeper
invites the player to take a new look on the classical literary
works by providing extracts from the books, as well as
interesting facts on the authors and on the influence these
literary works have had on our culture.
Instructions:
This demo of the game will let you discover the very begining
of William's adventures inside the Odyssey of Homere. This demo
was developed for recent Android Devices (both Tablet and
smartphones). You are free to build a version to your IOs device
by using Unity.
A version for lower end devices will be developed later.
Credits:
Adrien Morisse: Project Management, UI, Scenario
Laurent Miller: Game/Level Design, 3D Artist
Lorry Packo: Artistic Direction
Valentin Comte: Development
Hugo Lietman: Music composition