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PandiaJason/README.md

Jason Pandian

Systems Developer ยท Game Dev ยท Researcher ยท Programming & DSA Communicator

Typing SVG

Alligator Developer

Email Blog SPICE-ns Tutorials


๐ŸŒŒ Research & Academics

  • ๐ŸŽ“ Confirmed Ph.D. Research Scholar: Anna University (Part-Time) โ€” officially approved by the Doctoral Committee to proceed with research under the Faculty of Computer Science and Information Engineering.
  • ๐Ÿ›ฐ๏ธ Thesis Focus: Mitigating Challenges in Deep Space Networking โ€” optimizing routing protocols, congestion dynamics, and delay-tolerant architectures.
  • ๐Ÿซ Academic Instruction & Mentorship: Assistant Professor and Programming & DSA Communicator. Active instructor in core programming paradigms, data structures & algorithms (DSA), and agentic/autonomous AI coding technologies.

โšก Quick Status

  • ๐Ÿ‘จ๐Ÿฝโ€๐Ÿ’ป Currently working on: Simulating delay-tolerant space routing protocols (SPICE-ns-Project)
  • ๐ŸŒฑ Currently exploring: High-performance WebAssembly runtimes with GPU offloads (nanos)
  • ๐Ÿ‘ฏ Looking to collaborate on: Embedded systems, decentralized EVM credential architectures (PoKoC), and game engines
  • ๐Ÿ’ฌ Ask me about: Space communication protocols, C++/Rust programming, or building game physics in Godot

๐ŸŽค Conference Talks & Presentations

  • ๐Ÿ‡ฏ๐Ÿ‡ต ICNS3 2025 (Ritsumeikan, Japan): Presented a Lightning Talk remotely at The International Conference on ns-3 (ICNS3) on "A Simple Geospatial Propagation Model for Deep Space Communication Simulations in ns-3".
  • ๐Ÿ‡ช๐Ÿ‡ธ WNS-3 2024 (Barcelona, Spain): Presented a Lightning Talk remotely at the Workshop on ns-3 (WNS-3) on "Modeling the Astrodynamics of Space Missions in ns-3 for High-Fidelity Simulations of Deep Space Communications".

๐Ÿ› ๏ธ Tech Stack & Tooling

C++ Rust Go Solidity Python WASM Linux


๐Ÿš€ Code Portfolio

๐Ÿ“ก Space Systems & Network Simulations

  • SPICE-ns-Project โ€” A next-gen simulation framework extending ns-3 to model DSN (Deep Space Network) and DTN (Delay-Tolerant Networking) communications.
  • qubo-space-routing โ€” A Path-Constrained Lagrangian QUBO (Quadratic Unconstrained Binary Optimization) mathematical routing architecture for survivable routing in space networks.
  • ns3 โ€” Custom planetary communication simulation nodes and models based on ns-3.
  • DSN โ€” A learning log and reference repository dedicated to deep space networking mechanics.

๐Ÿฆ€ High-Performance & AI Infrastructure

  • nanos โ€” Rust-based, hardware-isolated WebAssembly micro-runtime for AI agents with Apple Metal/CUDA GPU offload. Tailored for extreme efficiency (<15MB RAM, <50ms boot).
  • MidDB โ€” Lightweight C++ hybrid database prototype combining structured tables with semantic vector embedding memory for AI agent memory.
  • bats โ€” WAND (Watch. Audit. Never Delegate): A Go-native deterministic safety enforcement and policy auditing layer for autonomous AI agents and MCP tools.
  • antapi โ€” Go-native REST API with Redis caching, Prometheus metrics, and API-key auth for orchestrating multiple LLM agents and agentic Teams (local & cloud models).
  • ninai โ€” A local-first desktop app unifying AI tools and note-taking into one seamless, unified workspace (TypeScript).
  • AI-Chatbot-using-Deep-Learning-based-NLP โ€” A fully functional conversational assistant built pre-GenAI boom (2019โ€“2021). Utilizes BERT and Longformer transformer architectures for personalized context retrieval and real-time knowledge queries integrated via Wikipedia and DuckDuckGo APIs.

๐Ÿ”— Web3, Cryptography & Security

  • Proof-of-Knowledge-On-Chain โ€” EVM decentralized credential verification system using Non-Transferable Soulbound NFTs and extensible ZoKrates-based Proofs in Solidity.
  • dvault-docs โ€” Multi-sig contract wallet design using ERC-4337 Account Abstraction.
  • contrackts-docs โ€” Multi-party end-to-end blockchain traceability registry.
  • jsncrypts-docs โ€” Smart contract-based decentralized newsletter subscription system.

๐ŸŽฎ Graphics, Games & Computer Vision

  • amphitude โ€” A serverless P2P multiplayer platform fighter game built from scratch in C++ & SDL2, utilizing a custom reliable UDP protocol with NAT Hole Punching (STUN) for zero-latency peer connection.
  • ranotot โ€” Ranotot โ€” A gravity-based 2D space cargo delivery platformer with orbital mechanics, developed in Godot 4.6.
  • classic โ€” The predecessor release of the Ranotot 2D space delivery game featuring planet gravity mechanics.
  • gyrox โ€” Flask & MediaPipe portrait image processor. Performs automatic background segmentation and selective depth-of-field Gaussian blur.
  • avae โ€” Highly styled, animated interactive "Link in Bio" creator landing page.

๐ŸŽ“ Academics, Labs & DSA Playgrounds

  • cnl-codetainers โ€” Lightweight, Docker-isolated sandbox environment for running computer networks laboratory experiments and academic curricula.
  • Curricula & Notes: Jupyter Notebook tutorials for Python, ANSI-C, OOP-LAB, java, and PSPP-LAB.
  • DSA Practice: Native implementations of data structures & algorithms in C_DSA, DSA-C, and blind75.

๐Ÿ† Recognitions & Honors

  • ๐Ÿฅ‡ Best Researcher Award (2025) โ€“ ICNGTS International Conference on Sustainable New-Gen Technologies
  • ๐Ÿฅ‡ Best Faculty of the Year (2024) โ€“ Nehru Institute of Technology
  • ๐Ÿ† Best Mini Project Award of the Year โ€“ Dept. of CSE, IIC, MHRD (2019-2020)
  • ๐Ÿฅ‡ Gold Medal for Best Student of the Year โ€“ TCE Hostel (2018-2019)
  • ๐ŸŽ“ Certificate of Excellence โ€“ Dept. of CSE (2018-2019)

๐Ÿ“Š GitHub Activity Metrics

GitHub Stats Top Languages

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Generated with ๐Ÿ’™ by Jason Pandian. If you find my projects helpful, feel free to drop a โญ on them!

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