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DepthScene β€” 3D Point Cloud Perception with Synthetic Data

Overview

Sim-to-real point cloud perception pipeline using BlenderProc synthetic RGB-D data.

Architecture

  • Synthetic data: BlenderProc
  • Point cloud processing: Open3D (RANSAC ground removal + Euclidean clustering)
  • Evaluation: SUN RGB-D benchmark
  • Camera model: calibrated pinhole back-projection

Status

🚧 In Progress β€” synthetic data generation and clustering pipeline under development.

Metrics (target)

  • 3D IoU, recall, per-frame latency

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3D point cloud perception pipeline with synthetic data generation: BlenderProc + Open3D + RANSAC

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